Labnotes
July 11th, 2015 4 min read

Weekend Reading — Surprise holidays

11 Perks of Having the Worst Memory Ever My life, explained. Design Objective What happens when an Apple guy explores Material Design? I'm a fan of material design. The UI is good, as good as anything Apple makes. And also, you can use it for mobile and webapps.

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July 4th, 2015 6 min read

Weekend Reading — The Developer Walk of Shame

“The Developer Walk of Shame: a bug-fix update after a major new release” — Dark Sky changelog Design Objective Color vs Contrast: Which one brings more conversion? The contrast theory is worth exploring. @madhava Illustration of user-understanding being complicated: 2 reactions to a UI trying to require minimal info disclosure. Thriving

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June 27th, 2015 4 min read

Weekend Reading — Feelings with feelings

Design Objective A Matter of Principle Before you sit down to design, define your principles: Instead of relying on gatekeepers to keep a high quality bar, better instead that everyone gets to agreement on a smaller set of guiding values, so that the best decisions get made in a consistent

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June 20th, 2015 4 min read

Weekend Reading — Ravioli Oriented Architecture

The evolution of software architecture Design Objective Avoid the Butt-Brush Effect I don’t think this effect is limited to the products in the physical world. There’s a mental butt-brush effect, and it happens every time that a software product makes its’ customers feel awkward, clumsy, or stupid. ... Customers

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June 14th, 2015 6 min read

Weekend Reading — Things keep winning

The geek way of folding t-shirts Design Objective A New Yorker walks into a San Francisco start up… Designers will do anything to convince themselves we are not in a service industry. Why are we so desperate to make ourselves feel better? Because we feel GUILTY and we have to

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June 6th, 2015 6 min read

Weekend Reading — Adventure Max

MAD MAX v. Adventure Time is just fantastic Design Objective 7 Rules for Creating Gorgeous UI and the second part. Written by and for non-designers, focuses on the basic skills you need get a functional design. The first secret of design is ... noticing (video) Tony Fadell on noticing the big

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May 31st, 2015 5 min read

Weekend Reading — So Shiny, So Chrome

Via garywhitta Design Objective Instantiation A thoughtful piece about the sad state of web apps: Now you might be saying to yourself “Well, I’ve never made a bloated web page!” or “I’ve never slapped loads of intrusive crap over the content!” I’d certainly like to think that

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May 24th, 2015 6 min read

Weekend Reading — 80 seconds per hash

By Joe Dator Design Objective Off By One Half Attention to detail is what sets products apart: If your wrist size lands in the “medium” zone on the Sport band, switching from the “Medium/Large” to the “Small/Medium,” or vice-versa, could be just the adjustment to help fine-tune the

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May 17th, 2015 4 min read

Weekend Reading — Charged up

Charged Up by Ryan Selvy Design Objective Designing for Disappearing Interfaces The Internet of Everything: Once the traditional, physical screen boundaries have dissolved, interfaces will become more and more like fluid, organic, living things in order to integrate with us and our surroundings in the most natural way possible How

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